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ArchaeoCoding: Intro to Python for Archaeology and Cultural Heritage Studies

Course
AE1041
Bachelor’s level
15 credits (ECTS)
Study pace
100%
Time
Day
Location
Göteborg
Study form
Campus
Language
English
Duration
-
Application period
-
Application code
GU-20046
Course content
Tuition
Full education cost: 24 500 SEK
First payment: 24 500 SEK

No fees are charged for EU and EEA citizens, Swedish residence permit holders and exchange students.

More information about tuition fees

About

The course introduces students to coding, specifically Python, in archaeology and cultural heritage studies. As coding is a key component of Digital Archaeology, this course prepares students to build on their technical competence and understanding. Teaching will have two strands: practical applications and development. A research area that benefits from coding is introduced, followed by a hands-on coding session. The course will introduce coding through practical applications and an overview of the theoretical frameworks. The course will acquaint students with the Python language and several data types common in archaeology and cultural heritage studies – geospatial data, images, tabular data, and 3D data. Open-source code and open data will also be discussed in relation to research projects and reusability. The skills taught in the course are transferable across the humanities and in demand in archaeology and cultural heritage studies.

Prerequisites and selection

Entry requirements

Admission to the course requires an introductory course and an intermediate courses in archaeology, cultural heritage, history, ancient culture and society, economic history, or cultural geography (or equivalent).

Selection

Selection is based upon the number of credits from previous university studies, maximum 165 credits.