Reading list

Digital Methods and Cultural Heritage

Digitala metoder och kulturarv

Course
LV1370
First cycle
7.5 credits (ECTS)

About the Reading list

Valid from
Autumn semester 2025 (2025-09-01)
Decision date
2025-08-13

Non-fiction: 

In book form:

Johanna Drucker and Schreibman, Siemens and Unsworth (eds.) are available both in book form and online. They are listed as online resources below.

Levy, Steven (1994[ 1984]). "Part I". Hackers: heroes of the computer revolution. London: Penguin.


On Canvas:

Amakawa, J., & Westin, J. (2017). "New Philadelphia : using augmented reality to interpret slavery and reconstruction era historical sites." International Journal of Heritage Studies, 24 (3), s. 315--331.

Champion, E. M. (2008). "Otherness of Place: Game-based Interaction and Learning in Virtual Heritage Projects." International Journal of Heritage Studies, 14(3), 210–228.

Galeazzi, F., & Di Giuseppantonio Di Franco, P. (2015). "Comparing 2D pictures with 3D replicas for the digital preservation and analysis of tangible heritage."

Johanna Drucker (2014), Graphesis. Visual Forms of Knowledge Production, Cambridge. Cambridge, Harvard university press. Urval, ca 15 sidor.

Johanna Drucker (2020). Visualization and Interpretation. Humanistic Approaches to Display, Cambridge, Mass: MIT Press. Urval, ca 15 sidor.

Poole, S. (2017). "Ghosts in the Garden: locative gameplay and historical interpretation from below." International Journal of Heritage Studies, 1-15.

Silberman, N. (2016). "What Are Memories Made of? The Untapped Power of Digital Heritage."

Westin, J. (2021). “Arosenius Translated. Digitisation as a Rephrasing of Meaning”. The Journal Nordic Museology, 31 (1): 40-55.

Westin, J. & Almevik, G. (2024). “Digitising Sensitive Heritage Monuments in Antarctica”. ISPRS International Archives of Photogrammetry, Remote Sensing and Spatial Information Sciences (1) 2024.

Westin, J., Foka, A., & Chapman, A. (2017). "Humanising places: exposing histories of the disenfranchised through augmented reality. Introduction to themed section." International Journal of Heritage Studies, 1–4.

Westin, J., Råmark, A. & Horn, C. (2023). “Augmenting the Stone: Rock Art and Augmented Reality in a Nordic Climate”. Conservation and Management of Archaeological Sites. 23 (5-6), 258-271

Online:

Drucker, Johanna (2021). The Digital Humanities Coursebook An Introduction to Digital Methods for Research and Scholarship. New York: Routledge

Farda-Sarbas, Mariam and Claudia Müller-Birn. (2019). "Wikidata from a Research Perspective - A Systematic Mapping Study of Wikidata" 2019, https://arxiv.org/abs/1908.11153)

Fisk, Dale (2005). "Programming with Punched Cards". http://www.columbia.edu/cu/computinghistory/fisk.pdf

Schreibman, Susan, Siemens, Raymond George & Unsworth, John (red.) (2004). A companion to digital humanities. Malden, MA: Blackwell Pub. Urval, ca 150 sidor.

Schreibman, Susan, Siemens, Raymond George & Unsworth, John (red.) (2016). A new companion to digital humanities. Chichester: John Wiley & Sons. Urval, ca 150 sidor.

Shenoy, Kartik, Filip Ilievski, Daniel Garijo, Daniel Schwabe and Pedro Szekely (2022). "A study of the quality of Wikidata", Journal of Web Semantics, Volume 72.

Zhao, Fudie (2023). "A systematic review of Wikidata in Digital Humanities projects," Digital Scholarship in the Humanities, Volume 38, Issue 2, June 2023, Pages 852–874.

Added: 

Approximately 200 pages of additional texts online or on Canvas, in the form of manuals, howtos and materials used for workshops.

Total number of pages for secondary literature: approx. 1000