How can live-performed chamber operas be conceptualized as immersive games with interactive features? In this doctoral project in performance practices, Hedvig Jalhed has investigated how visitors can be incorporated into a variant of chamber opera, which is both artistic and playful, and which she calls ludo-immersive opera. Inspired by live role-playing games and by starting from the point of view of game design, four immersive chamber operas have been developed. Thesis title: The Opera Maker as Game Designer and the Potentials of Ludo-Immersive Opera.
The public defense will be held in English.
A limited number of seats in the room are available to the public, first come first served. The public defense is also accessible via zoom: https://gu-se.zoom.us/j/68270139792?pwd=azk3WktrYUJ5OWFzMlpkdDljWmhlZz09
Dissertation title: An Operatic Game-changer: The Opera Maker as Game Designer and the Potentials of Ludo-Immersive Opera.
Opponent: Dr John Potter, Reader Emeritus, University of York, UK
- Dr Axel Englund, Professor of Literature and Wallenberg Academy Fellow at the Department of Culture and Aesthetics, Stockholm University
- Dr Jenny Brusk, Senior Lecturer in Computer Science with a specialization in computer game development, University of Skövde
- Dr Tiina Syrjä, University Lecturer in Voice and Speech, The Centre for Practise as Research in Theatre T7, Tampere University
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