Prototyping in interaction design
About
The course gives an introduction to, and practice in, creation of different types of prototypes in Interaction Design. The contents cover both physical prototypes (e.g. paper prototypes, prototyping through controllers and micro-controllers, and prototyping through tinkering and physical modelling) and digital, screen-based prototypes (sketching and video prototypes). The course also gives an understanding of what to test with different prototypes, and when.
Prerequisites and selection
Entry requirements
To be eligible for the course the student must have a Bachelor degree of 180 credits. Additionally, a course in Human - computer interaction, 7.5 credits, is required.
Applicants must prove knowledge of English: English 6/English level 2 or the equivalent level of an internationally recognized test, for example TOEFL, IELTS.
Selection
Selection is based upon the number of credits from previous university studies, maximum 285 credits