Current Trends in Gaming
Course
DIT468
Master’s level
7.5 credits (ECTS)
About
This course focuses on exploring the implications associated with a selection of current trends in gaming. It blends together methods for ideation with implementation. It addresses the socioeconomic implications associated with new technology; business models; And with changing audience expectations.
Prerequisites and selection
Requirements
To be eligible for this course, students must have successfully completed 7.5 credits of object-oriented programming.
Applicants must prove knowledge of English: English 6/English B or the equivalent level of an internationally recognized test, for example TOEFL, IELTS.
Selection
Selection is based upon the number of credits from previous university studies, maximum 165 credits.