You will get a basic understanding of central problems regarding the
design of screen-based and pixel-based interfaces, including methods and
practical training in designing these.
You will get to know
commonly used interface solutions, understand how to depict and express
functionality, how to use layout components in a graphical interface and
make design decisions related to interaction-related issues.
will learn how to design different software postures, design interfaces
for beginners, experts and users with intermediate skills and create
interfaces that utilize other input devices than mouse and keyboard.
course is highly practical. Lectures and literature give a theoretical
foundation, but this theory is immediately put into practice in a series
of small exercises and a few larger projects.
Most of the work is done in groups of various sizes but there is also a significant amount of individual work.