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Virtual Reality Supporting Environmental Planning Processes: A Case Study of the City Library in Gothenburg.

Conference paper
Authors Kaj Suneson
Carl Martin Allwood
Ilona Heldal
Dan Paulin
Mattias Roupé
Mikael Johansson
Börje Westerdahl
Published in Knowledge-Based Intelligent Information and Engineering Systems, 12th International Conference,
Pages 481-490
ISBN 978-3-540-85566-8
Publication year 2008
Published at
Pages 481-490
Language en
Keywords Architectural competition; Building planning; Environmental planning; Virtual reality; Visualization; VR-models
Subject categories Other Civil Engineering

Abstract

The introduction of Virtual Reality (VR) models in the environmental planning process can change the traditional roles of the parties involved. This paper examines the influence of VR-models on the role of professionals in an architectural competition concerning proposals for rebuilding the city library in Gothenburg. The study shows that VR was experienced as useful by the jury, while troublesome by the architects. In the future architects are likely to have to produce the VR-models for their proposals by themselves. Therefore smaller firms may experience it as difficult to enter the market or to have full control over their VR contributions. Further results show how VR can be more efficiently used in the evaluation process by improving communication between different stakeholders.

Page Manager: Webmaster|Last update: 9/11/2012
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