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Categorisation of conversational games in free dialogue over spatial scenes

Conference paper
Authors Simon Dobnik
Axel Storckenfeldt
Published in Proceedings of AixDial - Semdial 2018: The 22st Workshop on the Semantics and Pragmatics of Dialogue, Aix-en-Provence, 8-10 November 2018 / Laurent Prévot, Magalie Ochs and Benoît Favre (eds.)
ISSN 2308-2275
Publisher Semdial
Place of publication Aix-en-Provence, France
Publication year 2018
Published at Department of Philosophy, Linguistics and Theory of Science
Language en
Links https://amubox.univ-amu.fr/s/6YcAg3...
https://gup.ub.gu.se/file/207579
https://gup.ub.gu.se/file/207580
Keywords dialogue games corpus annotation dialogue perception
Subject categories Linguistics, Computational linguistics, Cognitive science

Abstract

We describe an extension of a corpus of dialogues over perceptual scenes with the annotation of conversational games in which particular interactive strategies are adopted by conversational partners which result in regularities of dialogue features. We hope these will be useful for computational modelling of perceptual dialogue.

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