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The history beyond the frame: Off-screen space in historical strategy games

Chapter in book
Authors Adam Chapman
Published in Frühe neuzeit und computerspiele
Pages 87-98
ISBN 978-3-8376-2548-6
Publisher Transcript Verlag
Place of publication Bielefeld
Publication year 2014
Published at The Linnaeus Centre for Research on Learning, Interaction, and Mediated Communication in Contemporary Society (LinCS)
Department of Education, Communication and Learning
Pages 87-98
Language en
Keywords History, game studies, spatial representation
Subject categories Media and Communications, History and Archaeology
Page Manager: Webmaster|Last update: 9/11/2012
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Denna text är utskriven från följande webbsida:
http://www.gu.se/english/research/publication/?publicationId=225287
Utskriftsdatum: 2020-06-01