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Gameplay Design

Master’s level
7.5 credits (ECTS)


The subject of game design focuses on how rules and game components
can be used to create game environments that encourage and promote
specific interaction, either between humans or humans and the game

In this course you will deal with general design methods that can be applied to all these areas.
will get an understanding of how the different components in a game
environment interacts as well as what relations game design has to other
areas, i.e. programming and graphical design, which are required in the
development of modern interactive simulations.

The course is based around exercises and projects within the subject area which are complemented with lectures and workshops.

work takes places in supervised groups and aim to give practical
training in the development and modifications of game design.

Prerequisites and selection


Bachelor's degree, 180 credits or have passed 60 credits in the subject Computer Science. Applicants must prove their knowledge of English: English 6/English B from Swedish Upper Secondary School or the equivalent level of an internationally recognized test, for example TOEFL, IELTS.