Till startsida
Till innehåll Läs mer om hur kakor används på gu.se

Arne Kjell Vikhagen


Arne Kjell Vikhagen
Akademisk grad: Doktor,
031-786 5121

Rumsnummer: 2033B
Postadress: Box 132, 40530 Göteborg
Besöksadress: Vasagatan 50 , 41137 Göteborg

Akademin Valand (Mer information)
Box 132
405 30 Göteborg
Fax: +46(0)31786 51 19

Besöksadress: Vasagatan 50 , 411 37 Göteborg

Om Arne Kjell Vikhagen

I currently teach art theory for the first and second year students on the BA programme in Fine Art, Valand Academy. I also teach on external courses, most recently on a course on Game Art, but also on the courses Introduction to Art and Philosophy and Censorship and Controversy: The Arts, the Media, and the Public Sphere.

Previously, I have worked as:

  • the Director of Studies at Valand School of Fine Arts 2010-2014
  • Programme Manager for C:Art:Media, a media art master's programme from 2006 to 2010
  • Art theory teacher and theory coordinator, Valand School of Fine Arts, 2003-2006.
  • Teacher at KonstLab, Valand School of Fine Arts.
  • Various lectures and supervision roles at the IT university GU (game design), University West (animation), Chalmers (master thesis supervision). 
  • Junior lecturer in digital photography 2000-2003, School of Photography and Film, University of Gothenburg.

I have a Cand.Mag. degree in philosophical aesthetics from NTNU, Trondheim, Norway. My thesis were on Theodor W. Adorno's aesthetic theory.

I also have a BA degree in photography from School of Photography and Film, University of Gothenburg.

I defended my PhD thesis November 2017, on the relation between art, play and games, here is the abstract:

When Art Is Put Into Play: A Practice-based Research Project on Game Art is a practice-based research project that aims to contribute to the understanding of the relation between play and art from the specific perspective of computer-based Game Art.

This is done firstly through the production of nine works of art that through their means of production all relate to Game Art as it has come to be known in the last twenty years or so. Secondly, the relation between games, play and art is discussed from a Game Art perspective.

This project as a whole aims to map and exemplify cases where Game Art successfully inherits rule-systems, aesthetics, spatial and temporal aspects from computer games.

This work has in turn resulted in a provisional response to the question of the possibility for Game Art to successfully create a state of play, whilst still maintain agency as a work of art. The claim is that the friction between art and play makes it doubtful that art can maintain its agency as art through play. This claim is made as a result of the artistic process leading up to the works of art that were made as a part of the thesis. It has been strengthened through the study of the concept of play and how it relates to artistic practice.

The thesis along with the work documentation can be found on this link

Here is a link to the web page for the PhD project

Artistically, I work within the media art field, more specifically with Game Art. List of exhibitions since 2006:

  • April 2011 “Too Close for Comfort”, Retro Video Games, Stockholm.
  • Oct 2010 “You Flee From Combat”, Hey it's Enrico Pallazzo, Göteborg.
  • Sept 2010 OEI Release - “You Flee From Combat”, Galleri BOX, Göteborg.
  • March 2010 OEI (publication) - “You Flee From Combat”
  • March 2008 300m3 Art Space, Göteborg Group Exhibition - MyComputer.
  • Sept 2006 300m3 Art Space, Göteborg – separate.


Senaste publikationer

Don't Quit Your Daydream
Arne Kjell Vikhagen
My Computer, Grupputställning, Övrigt 2008

Visar 1 - 1 av 1


Don't Quit Your Daydream
Arne Kjell Vikhagen
My Computer, Grupputställning, Övrigt 2008

Visar 1 - 1 av 1

Sidansvarig: Växeln|Sidan uppdaterades: 2017-04-19

På Göteborgs universitet använder vi kakor (cookies) för att webbplatsen ska fungera på ett bra sätt för dig. Genom att surfa vidare godkänner du att vi använder kakor.  Vad är kakor?